TUESDAY 17th JUNE
Location: Lyhty, City Center Campus
09:00–09:20 — Registration
09:20–10:00 — Opening and introduction to the conference
10:00–12:00 — Session 1: PLAYFUL RESEMANTISATIONS
- Marco D’Alessandro: Playing the city: Umwelt, co-enunciation and the semiotic rewriting of urban spaces
- Enzo D’Armenio: The ludic attitude applied to health: towards a semiotics of identity
- Agata Meneghelli: Playing with Time: A Semiotic Analysis of Temporal Dimensions in Videogames
- Johan Kalmanlehto & Haron Walliander Poetics of Rhythm in Finnish Cottage Simulator
12:00–13:30 — Lunch break
13:30–15:30 — Session 2: MYTH, DISCOURSES AND IDEOLOGIES AT PLAY
- Gustavo Moreira Kares & Maximiliam Brückner: The roles of the body: when marvel rivals prejudice
- Elisa Vial: Studying neoliberalism and sanism in video games, a sociosemiotic approach and methodology
- Alesha Serada: The Myth of Rock Stardom in Rocksmith 2014
- Kristian Bankov: Scarcity is (ludo)fun
15:30–15:40 — Break
15:40–17:40 — Workshop: LUDOSEMIOTIC ANALYSIS
WEDNESDAY 18th JUNE
Location: Pinni B 4125, City Center Campus
10:00–12:00 — Session 3: DESIGNING & MODELLING REALITY THROUGH GAMES AND SEMIOTICS
- Maria Katsaridou: Semiotics of Creating: Designing Coherent, Complex Game Narratives
- Linas Gabrielaitis: Chess Geology: a secret ludo-semiotic history of earth-modelling, earth-thinking, and earth-play
- Pia Keränen: Interaction of a multiplayer exergame. Case study
- Malay Dhamelia: Semiotics of Gameplay in Abstract Strategy Board Games: Qualisigns and Player Intents
12:00–13:30 — Lunch break
13:30–14:40 — Online Session
- Giulia Conti: Deception, Aesthetics, and Ideology: Exploring Visual Studies through Secret Hitler and Its Variations
- Danilo Petrassi: Between Rebirth and Randomness: The Binding of Isaac as a Ludonarrative Infinite Cycle
- Carlos Hernan Guzman: Creating Board games in the classroom to foster diagrammatic reasoning skills
- Andrew Mark, Creighton: Enchanting and disenchanting means of playing Age of Empires II
- Magdalena Cielecka: Two Truths and a Lie: rhetorical affordances of lies and urges in dialogue options
14:40–14:50 — Break
15:40–17:00 — Workshop: LUDOSEMIOTICS & DESIGN
> Evening — Social Dinner (paid by the conference)
THURSDAY 19th JUNE
Location: Pinni B 4125, City Center Campus
09:00–11:00 — Session 4: GAMES AESTHETICS ACROSS MEDIA EXPERIENCES
- Everardo Reyes: Ludic visualizations: gamifying interactive image visualization
- Federico Biggio: The Gamification of Generative AI Interfaces
- Victoria Dos Santos: Immersive virtual platforms as spaces for religious experience: a case study of Buddhist and Christian communities in Brazil
- Alessandra Ricchetto: Into the Cartoon’s Lair: animation and the ludic experience of videogames
11:00–11:30 — Collective discussion: what next?
11:30–12:00 — Closing words
> Afternoon — Visit at the Finnish Museum of Games (at own expense)